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object always underneath
#6
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As a result of a low centery value (with a high position), the dirt sprite will always be beyond ground level. Since the character's centery value will always at the feet, thus placing the character on ground, the character will never be seen behind the dirt. You can then use hit_j if you want to change the z-position of the dirt.
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Messages In This Thread
object always underneath - by bashscrazy - 06-08-2015, 05:44 PM
RE: object always underneath - by A-Man - 06-08-2015, 06:57 PM
RE: object always underneath - by bashscrazy - 06-10-2015, 08:16 PM
RE: object always underneath - by STM1993 - 06-11-2015, 12:22 AM
RE: object always underneath - by bashscrazy - 06-11-2015, 04:55 PM
RE: object always underneath - by A-Man - 06-11-2015, 05:10 PM
RE: object always underneath - by bashscrazy - 06-11-2015, 05:43 PM
RE: object always underneath - by A-Man - 06-11-2015, 06:34 PM



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