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VDC v1.5
#54
(07-31-2015, 08:03 PM)Nightmarex1337 Wrote:  I see...
I don't really think featureful and (bug free + fast) are opposite but there are some technical difficulties about it: somehow people seem completely uninterested about LF2 IDE; no one gives feedback, no one report bugs and I have to figure out the whole thing myself I sometimes get surprised when I encounter some critical bug and that was there for a while. This probably means one of these:
-No one actually uses it I'm just fooling myself
-People are too lazy to write and tell something about it
-I fixed a non-existing bug :D
I'm sure you know about errors/lines of code. Of course you may achieve stable/fast and lots of features, but project sizes can blow up trouble exponentially - possibly even damaging the core function (not just in programming). And even if it's a huge beautiful flawless thing, if the user doesn't know how to use it it fails all the same. Just imagine giving a swiss army knife to a prehistoric human - might not even figure out how to cut anything with it before it breaks, while a sharp stone works just the same for simply cutting things. (not saying people/users are dumb - I'm sure you would have trouble surviving compared to a prehistoric human - call it environmental smarts).

I'm mostly not using the larger/more complex data changers because they are usually slow/unstable from the first time I launch them. Once they manage to start up I notice that the 10% of features I really need (and by that I mean frequently and quickly) are scattered among 90% of things I will likely never use beyond giving them a try once. So even if stability is achieved I still have to snipe the features crucial for me in a pile of other stuff constantly. Now if just one of the crucial things has a slower work flow than using a pure text editor and half of the other things I tried didn't work the way I expected I have no drive to go bug hunting (and considering the size of the tool also no hope of it getting where I would need it).
So that's why I commonly only drop short bug reports about a program not running at all/crashing and even once that is fixed don't go back to using it - though in case of a killer feature like real time data changing I do pester SomeoneElse for a bit till I can use it again :)
(Leo's bullet storm would have taken forever to setup without that - but I still can't work with it all the time for that's not a thing I need all the time and it has nothing else I need)

So yeah, overall I would be surprised if anyone used the larger tools to their full extend.
I think a tool can only grow that large/complex without suffering from overwhelming feature bloat if the features are introduced slowly by demand and only stay in when tested and confirmed to be an improvement to work flow (in which case there also are people who can teach new users about how to best use things).
Just one example: Jiquera's has bookmarks - they may be cool in theory but ... find me 3 people who use them regularly. Multiply the amount of features like that by 10 and you may drown out everything actually useful.

(07-31-2015, 08:03 PM)Nightmarex1337 Wrote:  Anyways, it was a really satisfactory when I saw that green line in GitHub: %100 C# yay :D !
Would you accept if I contribute to your project? It seems like you're doing things not the proper .Net way and there are some seriously weird designs in that code (Main and EncryptByte function in EncryptText class ??? Just why? You could simply use this working algorithm ;) )
Feel free to make a clean code fork. If that ends up running the same while being easier to continue development I shall merge that back into the main (I'm still new to all this) and I wouldn't mind getting help on my future planned features :D (there should already be a hidden photoshop-layers-like panel for managing frame elements - I'm much stronger on knowing/figuring out how the interface should behave than actually creating it :'/ ). This is all mushy code because I never learned anything properly apart from a single semester programming basics with focus on java (though I could already program the same ugly stuff before that and probably forgot half of the best practises I learned there).

I wanted to go with this as it's shorter/simpler: http://www.lf-empire.de/forum/showthread...#pid195860
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Messages In This Thread
VDC v1.5 - by YinYin - 04-02-2015, 04:19 PM
RE: VDC v1.0 - by STM1993 - 04-02-2015, 04:32 PM
RE: VDC v1.0 - by YinYin - 04-02-2015, 05:21 PM
RE: VDC v1.0 - by A-Man - 04-02-2015, 04:54 PM
RE: VDC v1.0 - by Bamboori - 04-02-2015, 11:33 PM
VDC v1.1 - by YinYin - 04-08-2015, 03:59 PM
RE: VDC v1.0 - by MH-LABEEB - 04-08-2015, 01:03 PM
RE: VDC v1.1 - by Archer-Dante - 04-08-2015, 05:31 PM
RE: VDC v1.1 - by MH-LABEEB - 04-09-2015, 04:12 AM
RE: VDC v1.1 - by Hellblazer - 04-10-2015, 10:24 AM
RE: VDC v1.1 - by Deep - 04-09-2015, 10:29 AM
RE: VDC v1.1 - by Kim_Bo - 04-10-2015, 01:05 PM
RE: VDC v1.1 - by YinYin - 04-10-2015, 01:28 PM
RE: VDC v1.1 - by Kim_Bo - 04-10-2015, 02:57 PM
RE: VDC v1.1 - by YinYin - 04-10-2015, 03:07 PM
RE: VDC v1.1 - by Ariel - 04-10-2015, 02:06 PM
RE: VDC v1.1 - by YinYin - 04-10-2015, 02:50 PM
RE: VDC v1.1 - by Ariel - 04-10-2015, 03:24 PM
RE: VDC v1.1 - by YinYin - 04-11-2015, 06:30 PM
RE: VDC v1.1 - by MangaD - 04-11-2015, 07:16 PM
RE: VDC v1.1 - by Kim_Bo - 04-12-2015, 05:43 PM
RE: VDC v1.1 - by YinYin - 04-12-2015, 06:01 PM
RE: VDC v1.1 - by Archer-Dante - 04-13-2015, 06:44 PM
VDC v1.2 - by YinYin - 04-13-2015, 08:48 PM
RE: VDC v1.1 - by bashscrazy - 04-13-2015, 08:45 PM
RE: VDC v1.1 - by bashscrazy - 04-13-2015, 08:51 PM
RE: VDC v1.1 - by YinYin - 04-13-2015, 08:53 PM
RE: VDC v1.2 - by Archer-Dante - 04-13-2015, 10:30 PM
RE: VDC v1.2 - by Kim_Bo - 04-14-2015, 04:33 PM
RE: VDC v1.2 - by YinYin - 04-14-2015, 04:51 PM
RE: VDC v1.2 - by Kim_Bo - 04-14-2015, 08:39 PM
RE: VDC v1.3 - by Som1Lse - 04-15-2015, 12:49 PM
RE: VDC v1.3 - by YinYin - 04-15-2015, 02:45 PM
RE: VDC v1.3 - by Som1Lse - 04-15-2015, 03:42 PM
RE: VDC v1.3 - by YinYin - 04-15-2015, 04:22 PM
VDC v1.4 - by YinYin - 05-02-2015, 05:09 PM
RE: VDC v1.4 - by bashscrazy - 05-21-2015, 12:25 AM
VDC v1.4g - by YinYin - 05-21-2015, 10:16 AM
RE: VDC v1.4 - by Happy Clown - 05-22-2015, 02:33 AM
RE: VDC v1.4 - by Hate - 07-14-2015, 05:32 AM
RE: VDC v1.4 - by Rhino.Freak - 07-19-2015, 11:03 AM
RE: VDC v1.4 - by YinYin - 07-19-2015, 12:03 PM
RE: VDC v1.4 - by johnr8 - 07-19-2015, 12:26 PM
RE: VDC v1.4 - by YinYin - 07-19-2015, 12:57 PM
RE: VDC v1.4 - by T.O.R.N.A.D.O - 07-19-2015, 01:51 PM
RE: VDC v1.4 - by Rhino.Freak - 07-31-2015, 04:59 PM
RE: VDC v1.4 - by Dragon5 - 07-31-2015, 05:51 PM
RE: VDC v1.4 - by YinYin - 07-31-2015, 06:12 PM
RE: VDC v1.4 - by Rhino.Freak - 08-01-2015, 01:12 PM
RE: VDC v1.4 - by NightmareX1337 - 07-31-2015, 06:42 PM
RE: VDC v1.4 - by YinYin - 07-31-2015, 07:18 PM
RE: VDC v1.4 - by NightmareX1337 - 07-31-2015, 08:03 PM
RE: VDC v1.4 - by YinYin - 07-31-2015, 09:12 PM
RE: VDC v1.4 - by Dragon5 - 07-31-2015, 09:40 PM
RE: VDC v1.4 - by NightmareX1337 - 08-01-2015, 09:05 AM
VDC v1.5 - by YinYin - 08-01-2015, 01:23 PM
RE: VDC v1.5 - by Rhino.Freak - 08-02-2015, 07:26 AM
RE: VDC v1.5 - by YinYin - 08-02-2015, 06:00 PM
RE: VDC v1.5 - by NightmareX1337 - 08-02-2015, 11:43 PM
RE: VDC v1.5 - by Rhino.Freak - 08-03-2015, 03:22 PM
RE: VDC v1.5 - by YinYin - 08-03-2015, 03:42 PM
RE: VDC v1.5 - by bashscrazy - 08-19-2015, 06:55 PM
RE: VDC v1.5 - by Rhino.Freak - 08-20-2015, 01:06 PM
RE: VDC v1.5 - by Happy Clown - 05-14-2017, 11:46 PM
RE: VDC v1.5 - by AmadisLFE - 05-15-2017, 09:18 AM



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