08-05-2015, 06:22 PM
(This post was last modified: 08-05-2015, 08:12 PM by Archer-Dante.)
Quote:Another bug: The game crashes whenever I try to hit an object. It crashed when Firen's fireball tried to hit a boulder and also when Woody was going to dash attack a boomerang.thanks, i'll check that.
there is much more bugs may be since PT release
Quote:Edit: what you said was my idea. I managed to do it by adjusting the section as follows:
uh, i don't really know neither properly understand why there is 5 or 4, but knows that affects on result.
In this part code close to original (except that now game takes Max HP instead of 500 constant)
to make really flexible way to increase regen, for example, "for each 10 hp miss increase mp regen by 2" is just impossible.
but if make some more rework especially for this part...maybe it can be great.
You make it for me like a puzzle, lol
Here is my template of ideas:
Spoiler (Click to View)
So we can set "mp_regen_type: 1", that will stops original regen.
And new 3 attributes still can regen mp thro different way as i described above.
Well, how's about that? ~_~
Neora 2.06 - Prototype Test Version ☢ | Download | Public Test
Fixed bug causes game crash almost everytime.