08-08-2015, 11:24 AM
Note: I removed the "Uses per Day" limitations of all skills where they were present (it didn't seem to fit into the game flow, since it takes forever to pass a day). However, instead, I also had to modify them a little to reflect the changes. So far, only Lay on Hands, Sacrifice and Combat Techs are affected.
Lay on Hands now simply has a higher MP cost.
The mechanic of Sacrifice was changed, it now requires an enemy to leech off power from him. (This seriously changes the skill a lot so I'll give Nave the chance to re-allocate that skill point if he wishes.)
Combat Techs will not use any mana or have limited usage, but they come with rather large penalties to Hit Rate and Damage.
Lay on Hands now simply has a higher MP cost.
The mechanic of Sacrifice was changed, it now requires an enemy to leech off power from him. (This seriously changes the skill a lot so I'll give Nave the chance to re-allocate that skill point if he wishes.)
Combat Techs will not use any mana or have limited usage, but they come with rather large penalties to Hit Rate and Damage.
Quote of the Day f***ing Year (Click to View)