The first few chapters were a bit lacking in terms of building up the personality of the characters. Things as simple as special dialogue boxes for characters can slightly improve that. I liked how Firzen had a special dialogue box at first, but then I noticed the other boxes were replaced completely to what I thought was Firzen's. There scenes were constantly jumping from a fighting scene to another with less back story. I disliked the way you didn't introduce even the villains, especially Firzen, but instead, you zapped the heroes to their hideouts and had them start fighting. The appearances of Davis and Louis were both so spontaneous. Louis didn't bother with any kind of justification neither did he throw the slightest cue as to why he refused to go with Davis and Rudolf. Why was he fighting in the first place?
There were moments where I thought things weren't out of ordinary, but then later, you clarify they weren't ordinary at all; the scene when Dennis unleashed the super kick combo on Bat in particular. You should've gave Dennis the time to make some remarks before, during or even shortly after he was done to clarify that he went through something that is supposedly strange. You could have, as an alternative, applied graphical and sound FX to emphasize the power or whatever it was with these kicks. Consider putting screen shake effects to have attacks feel more powerful.
Try not to overuse expressions: "You stole my words!". The times you play the music are weird, and sometimes they don't fit at all. Bleach's suspense music followed by Canon in D major? I like the latter, but it felt weird listening to it in a fighting scene. Try to agree on a set of tracks where you'd use for every kind of situation for the rest of the series.
For a hint, let your targets be more than just the LF2 fans. Don't assume the viewers already know who Firzen and the rest of the cast are.
Overall, I somewhat did enjoy what you did, but there were these things I thought I should mention. Keep doing what you do!
There were moments where I thought things weren't out of ordinary, but then later, you clarify they weren't ordinary at all; the scene when Dennis unleashed the super kick combo on Bat in particular. You should've gave Dennis the time to make some remarks before, during or even shortly after he was done to clarify that he went through something that is supposedly strange. You could have, as an alternative, applied graphical and sound FX to emphasize the power or whatever it was with these kicks. Consider putting screen shake effects to have attacks feel more powerful.
Try not to overuse expressions: "You stole my words!". The times you play the music are weird, and sometimes they don't fit at all. Bleach's suspense music followed by Canon in D major? I like the latter, but it felt weird listening to it in a fighting scene. Try to agree on a set of tracks where you'd use for every kind of situation for the rest of the series.
For a hint, let your targets be more than just the LF2 fans. Don't assume the viewers already know who Firzen and the rest of the cast are.
Overall, I somewhat did enjoy what you did, but there were these things I thought I should mention. Keep doing what you do!
A-Engine: A new beat em up game engine inspired by LF2. Coming soon
A-Engine Dev Blog - Update #8: Timeout