09-01-2015, 03:39 PM
(This post was last modified: 09-01-2015, 03:41 PM by Archer-Dante.)
Quote:It's amazing to see so many new features are added! Thank you for your effortI have modified sheet table for the all addresses in whole game engine
Btw I have a question about the MOV EAX,DWORD PTR DS:[ESI+XXXh]
so how can I know which XXX are not being used? Thanks!
originaly it was for regular LF2 as u know..
but i didn't translate it to any only language... it contains mostly russian and some english and chineese
here is the sheet table for PDK + Neora
Individual II and ID II is only for Neora, cuz i did allocate this memory.
whelp, every cell that marked as ✓ in "Free" column means that's really free for use.
but i can't guarantee it will be free forever.
it just marked for the last version or protorype release.