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Z-Axis Blink "teleporting"
#4
(09-30-2015, 11:45 PM)STM1993 Wrote:  Well, I find that I never want to teleport in place, and more often than not screw up because I attempt to chain a teleport into another move (in this case, DvA or D^A for the burst attack) or panic. Could simply swap the A/J respectively to eliminate the issue altogether (DvAJ = teleport and burst), but that wouldn't make sense control-wise.While I'm at it I'm also thinking of taking out the dvz movement from D>J for the same reason because DJA isn't working out very well either.
How does switching A/J solve any problem? DvJA would word just the same (similar to woody D>AJ). Chaining anything quick with crucial positioning will always be difficult. Granted the input of one should better not overlap with the positioning of the other.
(09-30-2015, 11:45 PM)STM1993 Wrote:  While I'm at it I'm also thinking of taking out the dvz movement from D>J for the same reason because DJA isn't working out very well either.
Adjusting things for the most common/effective use is always a good thing.
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Messages In This Thread
Z-Axis Blink "teleporting" - by STM1993 - 09-30-2015, 08:43 PM
RE: Z-Axis Blink "teleporting" - by YinYin - 09-30-2015, 11:26 PM
RE: Z-Axis Blink "teleporting" - by STM1993 - 09-30-2015, 11:45 PM
RE: Z-Axis Blink "teleporting" - by YinYin - 10-01-2015, 12:33 AM
RE: Z-Axis Blink "teleporting" - by STM1993 - 10-01-2015, 01:35 AM
RE: Z-Axis Blink "teleporting" - by STM1993 - 09-10-2016, 03:35 PM



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