10-24-2008, 10:42 PM
(10-24-2008, 09:25 PM)Blue-Phoenix Wrote: Wished a little "broken-weapon-effect" there, which might be realized with a bdy-check. As soon as there isn't any bdy of the weapon anymore, some frames will be activated that show the bandit disappearing or sorta that. Hope you get the idea. This would be awesome if you could implement that!
have you ever made a custom broken effect? because that doesnt sound all that practical

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