Note: I was planning to post a bigger update today, but I require the ability to create tables in posts to do so. Since BP unexpectedly went offline when I confronted him with it, I must wait for his return. MangaD suggested he could implement a plugin that allows me to use tables, so we'll just wait for that.
In the meantime, all the stat pages have been redone, your skills were culled to an overseeable amount and your stats been mostly halved to fit the new battle system. As a consequence:
1) Check your characters, you might have stat or skill points left. I modified a few stats and don't want to go into specifics.
1a) As usual, you must spend every two stat points (three if you're snor or Phil) on different stats. Stat points will now increase any stat by 1, except HP/MP, which will be a bit more.
1b) Skill level is noted next to the skill name. To level a skill up to Level X, you need a character level of 4X. Skill levels usually increase Accuracy, sometimes Damage and percentages of inflicting stuff.
2) The new battle system (which is almost the same as the first one) is explained in the current FAQ, just skim through the first few Q's in the Combat section.
3) You probably noticed Ian and Steiner joining the party. Steiner will be controlled by STM1993, while Ian was a character based on Luti. Initially he said he'd play, but lately he got kind of a time problem, so he will (for now) be a global character until somebody claims otherwise.
Peace
In the meantime, all the stat pages have been redone, your skills were culled to an overseeable amount and your stats been mostly halved to fit the new battle system. As a consequence:
1) Check your characters, you might have stat or skill points left. I modified a few stats and don't want to go into specifics.
1a) As usual, you must spend every two stat points (three if you're snor or Phil) on different stats. Stat points will now increase any stat by 1, except HP/MP, which will be a bit more.
1b) Skill level is noted next to the skill name. To level a skill up to Level X, you need a character level of 4X. Skill levels usually increase Accuracy, sometimes Damage and percentages of inflicting stuff.
2) The new battle system (which is almost the same as the first one) is explained in the current FAQ, just skim through the first few Q's in the Combat section.
3) You probably noticed Ian and Steiner joining the party. Steiner will be controlled by STM1993, while Ian was a character based on Luti. Initially he said he'd play, but lately he got kind of a time problem, so he will (for now) be a global character until somebody claims otherwise.
Peace
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