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Little Fighter 3. Hopes and expectations
#68
Blue Phoenix made a good point there (even though LFO style wasn't the upgrade we were looking forward to). In order for the style to stay consistent, what say if we work towards a template character first?

(12-12-2015, 09:26 AM)Someone else Wrote:  Sky box cube maps (which is what I assume you are referring to, if not please correct me), are not 3D textures. They are 6 2D textures, handled in a special way in order to interpolate them properly.
You generate the 3Dtexture cubemap using 6 2D textures. They're 3D textures which you even need to use the r coordinate to get a fragment off :P
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RE: Little Fighter 3. Hopes and expectations - by A-Man - 12-12-2015, 09:40 AM



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