Introduction and Description
Project NLFFG stands for "New Little Fighter Fan Game" (not a final name, came with the name on the fly. if anybody has a better name in mind, then suggest it!). Project NLFFG is a project which aims to recreate the original Little Fighter 2 magic in a brand new game but with additional enhancements. This project is currently being developed by various members of LF2's official fansite's forum - Little Fighter Empire. If you think you can help, then do it! Whether you can help with spriting, coding, designing or music creating, or whether you're offering critics and ideas; you're a contributor and will be credited for what you've done in the game. I encourage you to contribute, so us to let this game become a reality!
Screenshots
No screenshots yet.
Download
No download links yet.
Credits
So let me start with the most important part of the gameplay: combat. LF2 had unique, fairly competitive mechanics. Hero Fighters introduced new ones from which we may want to see in the game. I will start by asking some questions:
As for myself:
Project NLFFG stands for "New Little Fighter Fan Game" (not a final name, came with the name on the fly. if anybody has a better name in mind, then suggest it!). Project NLFFG is a project which aims to recreate the original Little Fighter 2 magic in a brand new game but with additional enhancements. This project is currently being developed by various members of LF2's official fansite's forum - Little Fighter Empire. If you think you can help, then do it! Whether you can help with spriting, coding, designing or music creating, or whether you're offering critics and ideas; you're a contributor and will be credited for what you've done in the game. I encourage you to contribute, so us to let this game become a reality!
Screenshots
No screenshots yet.
Download
No download links yet.
Credits
None so far (Click to View)
So let me start with the most important part of the gameplay: combat. LF2 had unique, fairly competitive mechanics. Hero Fighters introduced new ones from which we may want to see in the game. I will start by asking some questions:
- Would you like to see an additional stamina bar? And what would it be used for?
- Would you like to have an extra button(s)?
- Would you like to keep the same button input method for LF2 (Defend + Direction Button + Attack/Jump)?
- Do you have any new ideas in mind that has to do with combat?
As for myself:
Spoiler (Click to View)
A-Engine: A new beat em up game engine inspired by LF2. Coming soon
A-Engine Dev Blog - Update #8: Timeout