12-15-2015, 01:31 AM
(12-13-2015, 06:56 AM)A-Man Wrote: And regardless, I leave it to the spriters to decide what style they'd like to use. But I highly urge it isn't LF2-proportioned. These are some very well executed retro works, if you think they can make things simpler:
http://z-studios.deviantart.com/art/Flash-520130675
http://z-studios.deviantart.com/art/Here...-507037392
Please don't, the way LF2 sprites are just awesome and I think we should continue on this style. If we want to make things simpler we should do it by using Gad's char-generator rather than making them completely different. LF2 sprites look cute and they blend with physics of the game very well and feels more game-ish in my eyes. They even give you some 3D feel in sprite level. It's not known how original LF2 sprites are made but people think it has something to do with vector graphics. I hope we don't go other way since I can't imagine it with pixelated chars...
And about the engine, I think I can make a DCer for it -since I'm highly experienced in this area

Ultimately, my constant dissatisfaction with the way things are becomes the driving force behind everything I do.
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
There is no perfect language, but C++ is the worst.
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
There is no perfect language, but C++ is the worst.