03-04-2016, 01:43 PM
The A-Grid Clipper does not resize your sprites but the grids these sprites are in. The reason this run-time error comes up is because when you scale down the whole grid yourself, and the program tries to read the grid's pixels according to the <bmp> part in a .dat file, it goes out of bounds now that the bmp is smaller. That's not what the program is for.
If you want to resize the attack, then you will have to do more than just scaling the sprite. You'll have to shrink down the itrs and set the center_x/ys and everything related to coordinates of that move in the .dat file.
If you want to resize the attack, then you will have to do more than just scaling the sprite. You'll have to shrink down the itrs and set the center_x/ys and everything related to coordinates of that move in the .dat file.
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