04-01-2016, 06:45 AM
I've recently seen this blog post about how bad OOP is.
I must say I completely disagree with that. I don't care about true OOP, (and I think we shouldn't) I break it where necessary and where it makes code more intuitive from my point of view.
I must say I completely disagree with that. I don't care about true OOP, (and I think we shouldn't) I break it where necessary and where it makes code more intuitive from my point of view.
Ultimately, my constant dissatisfaction with the way things are becomes the driving force behind everything I do.
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
There is no perfect language, but C++ is the worst.
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
![[Image: sigline.png]](http://www.lf-empire.de/forum/images/unrealblack/english/sigline.png)
There is no perfect language, but C++ is the worst.