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My new game: Battlechess
#8
lol, I hope the spaceships will still resemble their respective chess pieces in their design at least. But yes, I remember playing 3-second turn chess rounds, and they were sort of fun, but it almost always ends up in a draw (which didn't help in settling any disputes or decisions we played to settle). My life is too messy right now for me to coordinate an online match with anyone so =(.

But yes, having opponent move every time their pieces cool down suggests you want to remove the turn based element from it, which would make gameplay very chaotic. Players will tend to abandon most of their pieces and focus on a few (rook) to get other opponent pieces while they're cooling down. Having any sort of auto-play for pieces to aid the player would make it a tower defense. Is that how you imagine the game playing like when against a computer?
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Messages In This Thread
My new game: Battlechess - by Kevin - 05-29-2016, 05:07 PM
RE: My new game: Battlechess - by A-Man - 05-30-2016, 09:01 AM
RE: My new game: Battlechess - by Kevin - 05-30-2016, 03:30 PM
RE: My new game: Battlechess - by Bamboori - 05-30-2016, 11:47 PM
RE: My new game: Battlechess - by Kevin - 05-31-2016, 04:51 PM
RE: My new game: Battlechess - by Bamboori - 05-31-2016, 05:24 PM
RE: My new game: Battlechess - by Kevin - 06-01-2016, 05:24 AM
RE: My new game: Battlechess - by A-Man - 06-01-2016, 10:30 AM
RE: My new game: Battlechess - by Kevin - 06-01-2016, 02:37 PM
RE: My new game: Battlechess - by Simoneon - 06-02-2016, 09:53 PM
RE: My new game: Battlechess - by Kevin - 06-11-2016, 06:15 PM



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