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Mod: Asches LF2 Mod v1.13 (Last update: 12/09/2016)
#21
Thanks for the comments!

I guess I'll reduce the delay before Moeyy's clones detonate, which would give human players less time to react, while giving AI less time to attack a clone.

As for Richie, I reduced the MP cost for summoning a weapon, so that you won't find yourself out of MP so often if you keep getting hit...

The first 4 characters (Asche / Moeyy / Janice / Bart) weren't exactly designed to be damage dealers, but rather, more of supporting characters, though I think I kinda failed at that... I guess I'll revamp them next so that you can actually play them alone. I know I'm bad at this, but still, I want to try it myself instead of copying others. Guess I'll work on Bart next since he's the most incomplete :x

Anyways, lately I've been working on making stage 2 as well as an ultimate skill for some characters. Sorry for the slow updates (or lack thereof), been busy with life and stuff :x

Full list of stuff I've been working on (Click to View)

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Messages In This Thread
RE: Asches LF2 Mod - by Hellblazer - 07-23-2016, 07:55 PM
RE: Asches LF2 Mod - by STM1993 - 07-23-2016, 11:31 PM
RE: Asches LF2 Mod - by AscheLeee - 07-24-2016, 02:00 PM
RE: Asches LF2 Mod v1.9 - editted - by STM1993 - 08-13-2016, 06:33 PM
RE: Asches LF2 Mod v1.11 (Last update: 23/08/2016) - by AscheLeee - 09-06-2016, 01:57 AM



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