(07-06-2017, 08:17 PM)penew Wrote: No too many big bitmaps don't cause the problem.lf2 exe only reads 24bit images.so that was the caseFrom where do you know that? There are multiple mods out there that use 32bit images. Moreover, I once encountered this problem myself (mod crashed before even going after only loading 3/4ths of the sprites), and I attempted converting all the sprites used in the mod to 24 bit to no avail. What always worked is reducing the dimensions of the grids by clipping extra space in every grid. That was labour work, so I automated it here (A-Grid Clipper): http://www.lf-empire.de/forum/showthread.php?tid=8902
That did the trick for the whole mod.
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