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Character: Bandit Subtank/Boss
#4
(07-16-2017, 12:19 PM)A-Man Wrote:  Looks very good. How would this character be different from Mark?
Design ofcrs :D As I have mentioned his style will be more related to grabbing your oponent. And even (maybe) he will have counter attack move.


(07-16-2017, 12:34 PM)the mad maskman Wrote:  the sprites look really good (as excpected from yoy, Mono). but the torn up place in his bandana looks very weird, and i somehow can't put it into words. also, what do you mean with "no weapons"? he can't hold weapons?


It's not torn up bandana. It`s more like a scarf. http://sketchtoy.com/68217124
I mean he will be able to use weapons but no such for special attacks

(07-16-2017, 12:34 PM)the mad maskman Wrote:   about the moveset, how about unenergized versions of the orginals fighters` attacks. like normal dragon uppercut and normal tiger dash (which becomes a thai knee?) for example.

No!

No copying originals. Those moves are so overused.
I already have moveset but I will need to play with dc to check every possibility.

Thank you for Your comments.
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Messages In This Thread
Bandit Subtank/Boss - by Monolanier - 07-16-2017, 01:43 AM
RE: Bandit Subtank/Boss - by A-Man - 07-16-2017, 12:19 PM
RE: Bandit Subtank/Boss - by the mad maskman - 07-16-2017, 12:34 PM
RE: Bandit Subtank/Boss - by Monolanier - 07-16-2017, 01:36 PM
RE: Bandit Subtank/Boss - by Nyamaiku - 07-16-2017, 02:21 PM
RE: Bandit Subtank/Boss - by Monolanier - 07-16-2017, 04:29 PM
RE: Bandit Subtank/Boss - by Jahvansi - 07-18-2017, 04:44 PM
RE: Bandit Subtank/Boss - by Monolanier - 07-19-2017, 05:33 AM
RE: Bandit Subtank/Boss - by Jahvansi - 09-08-2017, 03:43 PM



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