08-29-2017, 11:52 AM
(This post was last modified: 09-10-2017, 01:30 PM by rewlf2.
Edit Reason: Fixed readme
)
Introduction
Killis, a modified character from Dennis is a research on making character that significantly gets stronger as the game progress,
and instead of using health, self-destruct or overpowered super moves, Killis starts slow and gets real by unlocking his list of moves, growing into a ridiculously powerful melee fighter.
Description
Killis is a Dennis mod that has a Kill Bill costume color override.
His move list is based on Dennis, but has two variations, one equivalent to what Dennis has and another with double cast speed, named LV2 (Level 2). LV2 Whirlwind wind also has double movement speed.
Killis unlocks his moves via a new move called Break the Chain, which places a counter on how many times this move has been used. Which move is unlocked is wholly dependent on the counter number.
Killis can only use Break the Chain in the beginning, and Break the Chain puts pressure on his survival. In contrast all other moves cost less mana than Dennis does, and using Break the Chain more than 7 times will upgrade his moves.
Due to using counter system, Killis is immune to John and Sorcerer's Heal.
Killis also has a basic attack speed buff that uses light weapon system. In contrast Killis cannot wield and throw any weapon and cannot drink. Killis also cannot jump or dash after a landing unless he is released from a grab.
Video Demonstration
1v3 on Youtube, note that vrest dash attack is removed in final product, healing effect is removed and MP cost isn't accurate
Download
Mediafire
Credits
STM for DC advice
Gad for spriting advice
Killis, a modified character from Dennis is a research on making character that significantly gets stronger as the game progress,
and instead of using health, self-destruct or overpowered super moves, Killis starts slow and gets real by unlocking his list of moves, growing into a ridiculously powerful melee fighter.
Description
Killis is a Dennis mod that has a Kill Bill costume color override.
His move list is based on Dennis, but has two variations, one equivalent to what Dennis has and another with double cast speed, named LV2 (Level 2). LV2 Whirlwind wind also has double movement speed.
Killis unlocks his moves via a new move called Break the Chain, which places a counter on how many times this move has been used. Which move is unlocked is wholly dependent on the counter number.
Killis can only use Break the Chain in the beginning, and Break the Chain puts pressure on his survival. In contrast all other moves cost less mana than Dennis does, and using Break the Chain more than 7 times will upgrade his moves.
Due to using counter system, Killis is immune to John and Sorcerer's Heal.
Killis also has a basic attack speed buff that uses light weapon system. In contrast Killis cannot wield and throw any weapon and cannot drink. Killis also cannot jump or dash after a landing unless he is released from a grab.
Video Demonstration
1v3 on Youtube, note that vrest dash attack is removed in final product, healing effect is removed and MP cost isn't accurate
Download
Mediafire
Credits
STM for DC advice
Gad for spriting advice