12-04-2017, 10:21 PM
(This post was last modified: 12-05-2017, 02:55 AM by STM1993.
Edit Reason: formatting
)
Hello again im back with some upgrades for my character
Here i describe what changes i made and also i will put some animations and ofc download link to test it in battle
So lets begin with his Fire Blast attack (bigball):
https://imgur.com/NucGdlR
I change sprite a little bit and after explosion groundflames spawn different way. I also change mana cost for 100 and damage is now 75 for hit and explosion deal extra 75 dmg
Fire Beam now returns to game without any fire glitches and cost mana like firzen cannon, dealing 135dmg (main ball) and next balls deal 26 of hp:
https://imgur.com/GSCvyTq
Heat Wave got some graphic changes when it disappear and also cost half of mana (250) and deal 100 AoE dmg but i changed it a little bit what i mean. I mean heat wave isnt dealing damage on last sprite when it got max range but now if you cast it and someone is close to you then you dont need to wait it will deal damage immediately when opponent is in range - maybe gif will explain better
https://imgur.com/BXy4p7Q
Fire punch now function as a run attack. Cost 20 mana and deal 60 dmg. Graphics changed completly and i decided to delete groundflames
https://imgur.com/oZnFsBf
Super punch is now a fire kick deals 65 damage
https://imgur.com/rP3MMSs
Dash attack is now a fire kick also but a with 70 damage and different animation (cost 20mp)
https://imgur.com/7ALmrt8
As previous if you can please write what can i change more, some new ideas would be great because im already out of it
Download
https://drive.google.com/open?id=1MRJUDk...c6lY35E7DM
Here i describe what changes i made and also i will put some animations and ofc download link to test it in battle
So lets begin with his Fire Blast attack (bigball):
https://imgur.com/NucGdlR
I change sprite a little bit and after explosion groundflames spawn different way. I also change mana cost for 100 and damage is now 75 for hit and explosion deal extra 75 dmg
Fire Beam now returns to game without any fire glitches and cost mana like firzen cannon, dealing 135dmg (main ball) and next balls deal 26 of hp:
https://imgur.com/GSCvyTq
Heat Wave got some graphic changes when it disappear and also cost half of mana (250) and deal 100 AoE dmg but i changed it a little bit what i mean. I mean heat wave isnt dealing damage on last sprite when it got max range but now if you cast it and someone is close to you then you dont need to wait it will deal damage immediately when opponent is in range - maybe gif will explain better
https://imgur.com/BXy4p7Q
Fire punch now function as a run attack. Cost 20 mana and deal 60 dmg. Graphics changed completly and i decided to delete groundflames
https://imgur.com/oZnFsBf
Super punch is now a fire kick deals 65 damage
https://imgur.com/rP3MMSs
Dash attack is now a fire kick also but a with 70 damage and different animation (cost 20mp)
https://imgur.com/7ALmrt8
As previous if you can please write what can i change more, some new ideas would be great because im already out of it
Download
https://drive.google.com/open?id=1MRJUDk...c6lY35E7DM
Gaming and Modding