12-05-2017, 10:45 PM
STM1993 thanks for editing my post i will do better job next time with your advice
Now about character. Im rly greatful to you because your post gave me so many ideas, also i like how you explain almost everything!
Yeah i know about that and i decide to change him to make him more unique but i think its not enough, thats why im asking for your help
Yeah i thought the same way when i start to upload him so i will change that for sure.
You mean that he is not so fast in hand to hand fight? I think his dmg is ok. Maybe you are talking about his mobility? I mean speed of walking, dashing, running etc?
Oh sh*t! I tested him and i didnt get anything like this but now i see what he can do with this fire beam That is so op! Im thinking about this firebeam ofc shadows sucks and as you said it conflict with his fire blast attack for AI. Your read the AI file so you know what i did here. When he is closer he will use fire blast but when he is further he gonna use firebeam but its not that great as you can see. I dont know but i will need to make a new attack to replace this hmm.
Well it doesnt matter which way you stay you need just to click defend. And if you are standing close you cant defend it i mean hero will get a few hits so it will break his bdefend and he will fall but if you are not in epicenter of this heat wave you can block it. I will reduce the mana cost.
Well did i need to say i didnt know about combo like this? Ok i will change it in this way and make this combo harder to hit.
What do you mean by saying that "sprites will flicker back & forth"?
Have you any idea to make a new attack to replace firebeam?
Here you can download from the other site:
https://www.sendspace.com/file/rl2lcs
Now about character. Im rly greatful to you because your post gave me so many ideas, also i like how you explain almost everything!
' Wrote:Gave Hao a quick go. Noticed his moveset(especially in the old version) is similar to Hero Fighter's Heater.
Yeah i know about that and i decide to change him to make him more unique but i think its not enough, thats why im asking for your help
' Wrote:You can fuse your firen_flame & hao_wave data into hao_ball or hao_ball2 itself, he doesn't need to use so many ids.
Yeah i thought the same way when i start to upload him so i will change that for sure.
' Wrote:For a boss his physical stats feel very slow/weak, even though when I looked at data its actually above average, so might want to increase his speed.
You mean that he is not so fast in hand to hand fight? I think his dmg is ok. Maybe you are talking about his mobility? I mean speed of walking, dashing, running etc?
' Wrote:The D>J fire beam shouldn't be using effect 2(or at least not for the continuous portion of the beam), precisely because this will happen:
One combo kill btw. Use effect 21 instead.
Oh sh*t! I tested him and i didnt get anything like this but now i see what he can do with this fire beam That is so op! Im thinking about this firebeam ofc shadows sucks and as you said it conflict with his fire blast attack for AI. Your read the AI file so you know what i did here. When he is closer he will use fire blast but when he is further he gonna use firebeam but its not that great as you can see. I dont know but i will need to make a new attack to replace this hmm.
' Wrote:D^J is surprisingly fair since you can actually block it & doesn't hit too hard. The main complaint I have with it is that the sprite doesn't clearly indicate which part of the explosion you need to stand in to block it. For an attack it actually seems pretty weak, could lower the mana cost to 200 or 225.
Well it doesnt matter which way you stay you need just to click defend. And if you are standing close you cant defend it i mean hero will get a few hits so it will break his bdefend and he will fall but if you are not in epicenter of this heat wave you can block it. I will reduce the mana cost.
' Wrote:Btw, burning state, groundfire & punch will result in this:
That's a 1-combo kill using D>A btw, he's already dead when I threw him.
Note that this groundfire combo isn't really your fault(Firen can do it intentionally too!), but you can make this combo harder to do intentionally by changing the explosion.
Instead of a single itr with effect 22, split the itr into two halves(one on the left, one on the right), and use effect 2 for each. The right itr should be the 1st entry, otherwise the game will prioritize the left itr and tend to send enemies flying backwards isntead of forward.
Well did i need to say i didnt know about combo like this? Ok i will change it in this way and make this combo harder to hit.
' Wrote:Dash attack >>JA animation could be better. I was hoping frame 91 & 92's sprites will flicker back & forth so that the fire will look more animated.
What do you mean by saying that "sprites will flicker back & forth"?
Have you any idea to make a new attack to replace firebeam?
(12-05-2017, 05:58 AM)Sam Fisher Wrote: i can't download.
1. it changes the link to c3 something .com
2. my mcafee web advisor blocks this site. can you upload it to another site please, like mediafire ?
Here you can download from the other site:
https://www.sendspace.com/file/rl2lcs
Gaming and Modding