01-05-2018, 06:30 AM
Update on 5 Jan 2018
Update list:
Decreased starting time of Energy blast by 2 frames (2/30 second)
Decreased MP cost of Energy blast from 125 to 100
Complete rework on weapon attack frames
Added new move: Sky slide kick
Weapon and character sprite position fixed
Sky slide kick
D>J, 150MP (30%)
50 damage
D^A + D>J + >J/D: Flip kick can chain Sky slide kick,
and only if Sky slide kick is chained from Flip kick, Nino can dash or roll after using it
Note: Sky slide kick cannot be used when jumping
Update list:
Decreased starting time of Energy blast by 2 frames (2/30 second)
Decreased MP cost of Energy blast from 125 to 100
Complete rework on weapon attack frames
Added new move: Sky slide kick
Weapon and character sprite position fixed
Sky slide kick
D>J, 150MP (30%)
50 damage
D^A + D>J + >J/D: Flip kick can chain Sky slide kick,
and only if Sky slide kick is chained from Flip kick, Nino can dash or roll after using it
Note: Sky slide kick cannot be used when jumping