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Character: Brad (remake of Bleeq)
#5
He's pretty heavy and stiff to play with.

What I am referring is his basic moves and special's.tho by looking at his sprites he seems pretty swift and easy to handle.

For example look at that slide kicks,smooth,but he move at very short distance and slow initiating time,regardless you only want him to stun his enemy.

What I suggest is to make him free moving while ending the move made,he doesn't need to end it with a delay.also we would love to see a better face pic.
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Messages In This Thread
Brad (remake of Bleeq) - by rewlf2 - 01-11-2018, 01:21 PM
RE: Brad (remake of Bleeq) - by Sevendogs - 01-12-2018, 03:16 PM
RE: Brad (remake of Bleeq) - by rewlf2 - 01-12-2018, 05:54 PM
RE: Brad (remake of Bleeq) - by the mad maskman - 01-13-2018, 01:00 PM
RE: Brad (remake of Bleeq) - by Sevendogs - 01-22-2018, 05:17 PM
RE: Brad (remake of Bleeq) - by rewlf2 - 07-20-2018, 10:23 AM
RE: Brad (remake of Bleeq) - by rewlf2 - 07-22-2018, 04:08 AM



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