02-16-2018, 07:14 PM
(This post was last modified: 02-16-2018, 07:15 PM by Silverthorn.)
Well, the proper way to shade things is going to be fully manual. You can, however, ease up the process if you are willing to sacrifice quality compared to pure painting.
- Gad's Flash Template (let me know if you'll need a working copy of the template)
- (extremely rudimentary method) use a "bevel & emboss" effect and apply it to the sprite. Ideally, apply it to individual body parts, and even better, overpaint to give it a more natural look.
In general, spriting from scratch is going to take an awful amount of time and by the time you are able to produce them a bit faster, you'll have spent so much time creating sprites that it mostly does not matter for most. Up to you
edit: aaaaand ninja'd again!
- Gad's Flash Template (let me know if you'll need a working copy of the template)
- (extremely rudimentary method) use a "bevel & emboss" effect and apply it to the sprite. Ideally, apply it to individual body parts, and even better, overpaint to give it a more natural look.
In general, spriting from scratch is going to take an awful amount of time and by the time you are able to produce them a bit faster, you'll have spent so much time creating sprites that it mostly does not matter for most. Up to you
edit: aaaaand ninja'd again!
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt