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LF2 Sprite Sheet Generator [based on Gad's method]
#8
(09-18-2018, 11:56 PM)STM1993 Wrote:  Yeah my point is that I apparently can't change the resource used by the affected object to something else.
Correct. This can be trivially added.

Btw, I figured out the error. It had something to do with bitmap memory alignment which cause sprites to take up more bytes than (bytesPerPixel x width x height).
Ultimately, my constant dissatisfaction with the way things are becomes the driving force behind everything I do.
[Image: sigline.png]
LF2 IDE - Advanced visual data changer featuring instant data loader
LF2 Sprite Sheet Generator - Template based sprite sheet generator based on Gad's method
[Image: sigline.png]
There is no perfect language, but C++ is the worst.
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RE: LF2 Sprite Sheet Generator [based on Gad's method] - by NightmareX1337 - 09-19-2018, 01:14 AM



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