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ego() messes up stock AI
#1
The following AI script should have no effect on the AI:

Code:
int ego() {
    return 0;
}

However, it completely changes the AI. It's most noticeable with Julian (and other locked characters, though I only tested Justin), because he doesn't use any special moves. It's like he's using Bandit's AI. Here's how he behaves with the above script:

https://my.mixtape.moe/zbazcy.mp4

For reference here's how he behaves normally:

https://my.mixtape.moe/akfnzo.mp4

I'm using ddraw.dll version 2.2
I get a lot of e-mails that kick off by saying, I"I want to be zort's best bud' but who cares, so do lots of people, you have to more than just want it.
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Messages In This Thread
ego() messes up stock AI - by zort - 11-12-2018, 07:49 PM
RE: ego() messes up stock AI - by mfc - 11-13-2018, 10:10 PM



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