09-18-2020, 12:57 PM
It is actually a itr kind 8, just made invisible. The problem was that an object would sometimes move more pixels on z axis, so I couldn't fix it with fixed dvz value. So I made it to first allign with character z axis with another itr kind 8.
Fire breath will now lose buff when fire goes out, so I should make it more powerful. For some reason this particular move still have some movement, as you can see on the gif, but I'm fine with that.
Spoiler (Click to View)