11-04-2008, 03:08 PM
(This post was last modified: 11-04-2008, 04:55 PM by Silverthorn.)
if you have a close look at the mp-frames, you'll notice something. If you don't have enough mp, the frame written behind hit_d: will be used as an alternative. So, if you set the wait to 0 in that mp-lose-frame, you won't have the opportunity to canceling the move in that frame by hitting the defend-key. From the hit_d-frame on, you should be able to set your alternate move .gif)
post #1200
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post #1200

Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt