01-18-2021, 11:33 PM
(01-18-2021, 04:10 PM)STM1993 Wrote: * I do wonder if having only 1 move is too plain though, and I don't want some of my old HeroMinion ideas to go to waste, like "Weapon Steal", "Transmute", "Re-Roll F8 Weapon", "Timelock"...
Those sounds perfect from what I imagine them to be like, like teamplate is messing with "reality", or kinda the game itself.
(01-18-2021, 04:10 PM)STM1993 Wrote: Instead of making weapons, maybe Transmute a weapon currently on hand to something else? Combine with D>J to stop AI from picking up weapons so that he can use them himself. This also kinda solves my concern about giving John vrest >>JA directly since this still needs him to pick up a weapon. Will also need to allow Milk to be transmuted into a weapon(important for Survival where you can't get any weapon drops due to the accumulation of milks), but not in a way that refreshes the contents of the milk.
Again, a weapon related move fits and even connects the dots, as for why his shield has this special feature in the first place.
Just don't know what's next. Maybe it gives John some melee buff for his wand?
(01-18-2021, 04:10 PM)STM1993 Wrote: * Buff normal shuriken mp15->0 and z-axis aim from 2.5 to 3.
Why shurikens don't cost any mana, while arrows still does?
(01-18-2021, 04:10 PM)STM1993 Wrote: * I'm not sure whether Rudolf needs a new move. Probably not?
Everyone should get one :T
(01-18-2021, 04:10 PM)STM1993 Wrote: * I wonder if there's a way to punish people who abuse F6 with Rudolf without wrongly punishing those who use Beer.
How do you even abuse F6 in normal game, I'm using it only for testing moves
(01-18-2021, 04:10 PM)STM1993 Wrote: * Not sure whether I should still allow Louis to transform into BossLouisEX (DJA+DJA, hplock via mpregen).
Nah, leave him as just a stage enemy. There isn't even any way to distinguish boss version from regular one on first sight
(01-18-2021, 04:10 PM)STM1993 Wrote: * DvJ is currently an ArmorUp Buff(courtesy of Nyamaiku), with low MP cost but uses Louis's original HP lock mechanism. Unlike similar skills in other mods, I do NOT allow it to stack infinitely.
So you can use it only once and only when your hp is below 33%? Then maybe make it so it gives better protection than one additional hit an armor can take
(01-18-2021, 04:10 PM)STM1993 Wrote: * Add DJA for giving ice sword to others directly.
Haha, will you be able to supply your army with swords, or is it a multiplayer only (requring an input) move?
(01-18-2021, 04:10 PM)STM1993 Wrote: Awesome fun in Stage. Actually the weakest of the 4 Bosses.
He really is fun against big group of enemies. I'd like to see a good op mod with characters edited to fit this kind of play.
Also, I'd like to see an army vs army phases in stage mode, then maybe delete minions that survived, so it wouldn't be only "final battle" thing
(01-18-2021, 04:10 PM)STM1993 Wrote: * I need a replacement for her role, but I still want to keep her as a character and give her Revive.
How about making her orb into some sort of drone helper in stage mode? Would use weaker version of Jan's attacks, maybe not even need to make it a t0 but a player's chasing type 3?

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