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Version: LF2 Rebalance [LF2-RB] - Progress Thread
#7
(01-19-2021, 04:36 AM)STM1993 Wrote:  I'm referring to F6 Invis+Clones, and I don't want to do it in a way that "de-links" the clones because it means they won't transform when Rudolf does. Come to think of it, F7+Clones is unfixable. This is low priority though since its not an issue with the main game.

Yeah I got it, what I meant was, why do you want to punish using cheats, cheating with cheats is their whole reason to be xD Anyway, mainly I meant not to put your time into something like this, at least for now.

(01-19-2021, 04:36 AM)STM1993 Wrote:  ArmorBuff can be used multiple times as long as Louis' HP is low(or lf2.net is enabled). However, unlike other mods, re-casting only resets the buff(eg: always sets to armor+1) instead of being able to stack the buff infinitely(eg: armor+1,+2,+3,+4...).

I'm fine with it being like this, makes it more special, but only +1 armor = one additional punch as I suppose, is kinda weak, especially as it's already limited and sort of "last resort" kind of move. I would say it could be at least armor +2, Julian is running around with +3 all the time and Louis can't even transform into boss character anymore

(01-19-2021, 04:36 AM)STM1993 Wrote:  Freeze DJA is actually just normal DvJ, but Freeze summons the sword directly to the air instead of holding it in his own hand, so he doesn't need to drop his own weapon or throw the new ice sword. Its a largely quality-of-life change, and something like DvJJ input is not an option due to the current weapon being dropped instantly on 1st frame via wpoint kind 3.

Ah, too bad, well, throwing a sword on the ground is enough to be sure someone is gonna take it in a moment, but would be cool to actually visually put it into one's hand. Could be easily done with cpoint
and new frame for every character

(01-19-2021, 04:36 AM)STM1993 Wrote:  Definitely a good idea for the army deletion, and I know a DC method to make that whole system work. It relies on Players not being able to go past the x:0 border, but all spawned Coms can.

Oh, didn't know about it, I wanted to do it by messing with simple AI script for all of the minions and make them run to the left when it's certain stage and then delete themselves with an input, just wasn't sure how would "reserve" work with that.
Kinda fun, how you think you get a whole army at the end of stage 2-3 and then when 2-4 starts, all of them just run away
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RE: LF2 Rebalance [LF2-RB] - Progress Thread - by The_Hari - 01-19-2021, 05:01 PM



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