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Weapon: Change the team of a weapon/character
#5
That kinda did the thing, now you no longer get stuck when you fall exactly at the edge of the screen, but still, when you try to throw them out of background, character gets stuck in cpoint until there is another object spawned (or weapon fall from sky) and then goes to frame 212 instead of the one from "next:". So I made this frame opoint a dummy object. But still, if there is a way to actually prevent weapon from leaving stage, that would be nice.

And one last thing probably, any way to use cpoint without switching positions? I tried changing coordinates, but character keeps on moving quite a few pixels when getting caught. Same problem with this cool hold_froward
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RE: Change the team of a weapon/character - by The_Hari - 01-22-2021, 05:31 PM



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