(11-04-2008, 03:08 PM)Blue-Phoenix Wrote: So, if you set the wait in that mp-lose-frame, you won't have the opportunity to canceling the move in that frame by hitting the defend-key.set the wait to zero i guess - not quite the epic #1200 :p
basic point really - and btw if you hold the defend button before that frame (going over it with it) it will still get recognized
also only works on frames activated by next and with a negative mp value
(but it allows the hit_back, a tag that i think was supposed to exist but it doesnt - means if you are moving on x axis in that frame you can hit/hold the opposite direction to activate the hit_d, used in firens burn_run to stop)
id suggest you to have a look at this aswell
http://www.lf-empire.de/forum/showthread.php?tid=806
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves