11-08-2008, 01:32 PM
(This post was last modified: 11-08-2008, 05:02 PM by wingsofthewind.)
ok i just found an example. it's something like zxcv's mod ntsd, this character called chiyo. she summons two puppets that switch positions whenever she faces the other side. how does that work?
ok i got that i have 2 sprites one for back one for front, and 2 extra bodies. one to left of chara and one to the right, at different heights. the ball has 2 itr k8, at both heights but only to the left. if the character turns the higher itr will make the ball go to the opposite frame with the opposite sprite.
now how to make it attack anything that comes near to it? if i use itr k:8 the ball will move to the enemy, so i guess it's not a good idea, but i'm not familiar with the catchact thing either. now that it follows me around it can't do anything else T.T
ok i got that i have 2 sprites one for back one for front, and 2 extra bodies. one to left of chara and one to the right, at different heights. the ball has 2 itr k8, at both heights but only to the left. if the character turns the higher itr will make the ball go to the opposite frame with the opposite sprite.
now how to make it attack anything that comes near to it? if i use itr k:8 the ball will move to the enemy, so i guess it's not a good idea, but i'm not familiar with the catchact thing either. now that it follows me around it can't do anything else T.T