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Super Smash Fighters, an LF2 Mod I'm working on (v0.1 RELEASED!)
Both his punches and the first kick must be faster than any normal attack from another char then :p
Well, at least make it that his second punch also flinches the opponent.
Just give a lower fall for the kicks (and possibly also lower injury) so that more kicks hit the enemy before he falls.

Once again, my opinions.

By the way - Samus' Charge Beam move looks pretty awesome! (Mostly because of the dust particles flowing up behind her :D )
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RE: Super Smash Fighters, an LF2 Mod I'm working on (v0.1 RELEASED!) - by Ramond - 11-08-2008, 10:09 PM



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