(11-10-2008, 08:37 AM)Azriel Wrote:(11-10-2008, 08:06 AM)MH-Razen Wrote: oh azrielforgive my sleep deprived self (slept at 2 am and woke up at 6:30 or something). lol will you forgive me if I write a program that will take in the lf2 data, and it outputs all the data with all the pic numbers changed (both bmp part and frame data)? It would take maybe 1~2 hours work of my time, which allows everyone to convert data in 2 seconds. course, I'd make it very simple - if some data is already converted halfway, using w/e I make won't make it work properly. i.e. it has to be data that is totally not made for transforming at all. (so if you update the data with transforming enabled, you'd have to do the pic numbers yourself).
Azriel~
this would be a really cool idea!!! Would be awesome if you can make it.
And when you're about this: Can you also write a program which adds typical bdys (so like char A has a bdy in every frame at y: 1000) if wanted, so you can set the y and the frames where you want it to, (select it from a list or set to "all") and the computer take the existing bdy's and calculate the new one... (or a standard one which is 80x80 px)
(but somehow we're both stupid, BP already answered)
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