11-10-2008, 05:35 PM
my method only works for preset attacks
so the first frame would need to be 60/65/85/etc
its as simple as this:
if you want to apply it to hit_ inputs it wont work tho - the first frame needs to be a preset action so the held attack button can still be read as the hit_a input to check for mp
so the first frame would need to be 60/65/85/etc
its as simple as this:
Code:
<frame> 85 hey
pic: 11 state: 3 wait: 1 hit_a: 86 next: 87
<frame_end>
<frame> 86 mana :D
pic: 90 state: 3 next: x mp: 100
<frame_end>
<frame> 87 no mana :(
pic: 9 state: 3 next: y
<frame_end>
if you want to apply it to hit_ inputs it wont work tho - the first frame needs to be a preset action so the held attack button can still be read as the hit_a input to check for mp
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves