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[solved] time limit for looping frames
#3
it's the ball that has looping frames, that's why my character can only have the mp usage once. ok the situation's like this. the character has an area around him where anyone is inside is frozen. the area follows the character around with itr kind 8. the 'next frame' goes to the ball delete but the dvx frame goes to the next 'align to character frame' i tried the hit_Fa but once it touches an enemy it just disappears.
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RE: time limit for looping frames - by wingsofthewind - 11-14-2008, 03:07 AM
RE: time limit for looping frames - by Azriel - 11-14-2008, 05:00 AM



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