Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] Weather effect without stage
#3
http://www.lf-empire.de/LFEv8.0/index.ph...Itemid=188

download these two backgrounds and study their data. I never had time to, but as far as I know the weather has to do with weapons and the indifidual width of a background.

I would make the bg-width like 1463 (a size which is really specific), then your weapons always act a type 3 ball when they're on floor. These balls move to right side with zero placer technic (see advanced stage tuts) and then move 1463 px to left side. if ball disappears it's wrong background, now let the ball act an object at one px more to the left, if the ball can destroy the first one itÄs also not the bg, if not you found your bg and let the weather start!

hope I could give you a rough overview about this :p

if you want chars to activate weather then act the type 3 objects with the char... (weather always needs a bit time untill it comes ;)
[Image: random.php?pic=random]
<div style="border:0px solid #000000;">
<font face="Trebuchet MS"><i><a href="www.lf-empire.de" target="_blank">www.lf-empire.de</a></i>
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" <br>Don't dream your life, live your dream!</font>
</div>
Reply
Thanks given by: Hukko , Silverthorn , TheNave


Messages In This Thread
RE: Weather effect without stage - by Hypermodder - 11-16-2008, 05:04 PM
RE: Weather effect without stage - by MH-Razen - 11-16-2008, 09:24 PM
RE: Weather effect without stage - by Yinseko - 11-19-2008, 02:39 PM



Users browsing this thread: 1 Guest(s)