Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[solved] Opoint in chase ball
#4
@BP
(11-25-2008, 03:03 PM)Blue-Phoenix Wrote:  - take hit_Fa: 7 (which is the coming down ball from Firzen's D^A), it'll automatically create a tail in frame 40. Since this won't really work with your idea, I recommend
No way! :)

(11-25-2008, 03:03 PM)Blue-Phoenix Wrote:  - hit_Fa: 14. It is the hit_Fa from Julian's skull attack. Just pay attention to the hard-coded properties:
0-9=lines,
50-59=curves,
in a group: next
Just use an opoint creating some dummy-object that will vanish (aka. creating a tail thing)

"next" is looking good and i already used hit_Fa: 14
anyway when i use opoint, no matter how it just shuts game down, there is no difference between dummy and active object

@MH

(11-25-2008, 03:10 PM)MH-Razen Wrote:  hm, a question: the thing about stuff "which falls down" - like stones or like Firzen's Overwhelming Disaster?
Like firzen's disaster

(11-25-2008, 03:10 PM)MH-Razen Wrote:  For first: Chase attack in the air, then stop after a while (use timer) and activate the thing in the frame you noted in timer.
Don't realy understand how this can help me :(

(11-25-2008, 03:10 PM)MH-Razen Wrote:  For second: Have a look at this:
http://www.lf-empire.de/LFEv8.0/index.ph...Itemid=149
Sorry i already saw this a tens of time
(11-25-2008, 03:10 PM)MH-Razen Wrote:  A list of hit_FA's and the effect, but if you want to clone anb attack like firzens overwhelm you will need this:
http://www.lf-empire.de/LFEv8.0/index.ph...Itemid=123
I saw this too

(11-25-2008, 03:10 PM)MH-Razen Wrote:  btw: as far as I remember you'll get errors if you use like hit_fa: 7 as example directly in a frame, you have to use hit_Fa: 3 in the frame before, dont ask why :p
It will stop opoint error?
Reply
Thanks given by:


Messages In This Thread
[solved] Opoint in chase ball - by Gad - 11-25-2008, 02:43 PM
RE: Opoint in chase ball - by Silverthorn - 11-25-2008, 03:03 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 03:12 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 03:15 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 03:32 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 03:10 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 03:20 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 03:52 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 04:04 PM
RE: Opoint in chase ball - by Silverthorn - 11-25-2008, 04:05 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 04:24 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 04:27 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 04:40 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 04:52 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 05:11 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 05:34 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 05:53 PM



Users browsing this thread: 3 Guest(s)