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[solved] Opoint in chase ball
#10
Well, I had it several times that I measured the dimensions of the spritesheets wrongly by 1 or 2 pixels. The images disappeared....

k, hit_Fa: 7 needs a hit_Fa: 3 in the frame before, otherwise the game will crash. This is basically what MH wanted to tell you. Try to replace the next: 999 with a 1 and see what happens :P

--

edit: MH, why were you faster again?! :P
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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Messages In This Thread
[solved] Opoint in chase ball - by Gad - 11-25-2008, 02:43 PM
RE: Opoint in chase ball - by Silverthorn - 11-25-2008, 03:03 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 03:12 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 03:15 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 03:32 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 03:10 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 03:20 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 03:52 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 04:04 PM
RE: Opoint in chase ball - by Silverthorn - 11-25-2008, 04:05 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 04:24 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 04:27 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 04:40 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 04:52 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 05:11 PM
RE: Opoint in chase ball - by MH-Razen - 11-25-2008, 05:34 PM
RE: Opoint in chase ball - by Gad - 11-25-2008, 05:53 PM



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