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[char]SwordLegendSamu
#14
but wait: 0 won't show like this
frame_1
wait: 0
2 arms
in frame_2
wait: 0
4 arms
2 arms from the frame itself and 2 arms from frame 1
[FAIL]
no you have to sprite 6 arms in one sprite
also it isnt a good idea a char with everywhere wait: 0
cause imagine the breathing
the walking
Or the running o_O

you can set another speed in the bmp part
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Messages In This Thread
[char]SwordLegendSamu - by Gangster95 - 12-31-2008, 10:39 AM
RE: [char]SwordLegendSamu - by D.D. - 12-31-2008, 10:56 AM
RE: [char]SwordLegendSamu - by Gangster95 - 12-31-2008, 11:40 AM
RE: [char]SwordLegendSamu - by sadbhav - 12-31-2008, 12:05 PM
RE: [char]SwordLegendSamu - by Gangster95 - 12-31-2008, 12:19 PM
RE: [char]SwordLegendSamu - by Bamboori - 12-31-2008, 01:39 PM
RE: [char]SwordLegendSamu - by sadbhav - 12-31-2008, 02:08 PM
RE: [char]SwordLegendSamu - by Gangster95 - 12-31-2008, 04:58 PM
RE: [char]SwordLegendSamu - by snorsorbet - 12-31-2008, 05:01 PM
RE: [char]SwordLegendSamu - by Gangster95 - 01-01-2009, 09:21 AM
RE: [char]SwordLegendSamu - by KaywonnJuto - 01-01-2009, 06:24 PM
RE: [char]SwordLegendSamu - by sadbhav - 01-02-2009, 10:58 AM
RE: [char]SwordLegendSamu - by Gangster95 - 01-02-2009, 11:12 AM
RE: [char]SwordLegendSamu - by Ascor - 01-02-2009, 01:28 PM
RE: [char]SwordLegendSamu - by Gangster95 - 01-02-2009, 01:31 PM
RE: [char]SwordLegendSamu - by Bamboori - 01-02-2009, 01:36 PM
RE: [char]SwordLegendSamu - by Gangster95 - 01-02-2009, 07:03 PM



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