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[solved] Annoying catching
#4
your ik3 is too big, and by default, the person who's catching will "jump" to the person who's caught (when their cpoints (kind 1 and 2) align). no you cannot change this, but you can change the itr kind 3 area and the cpoint coordinate, which means as long as the x coordinate of the catching chat's cpoint is within 2 pixels, (meaning +/- 2, giving you a total range of 5 pixels for the itr (coz u don't want the char to "jump" so much)).

actually the amount that ur char jumps is also increased by the difference of the bdy and cpoint difference that is encountered during the itr, so u can have itr kind 3 with x: 30 y: 30 w: 1 and h: 1, and your cpoint kind 1 in the catching frame is also x: 30 y: 30, which gives no "jump" on your part, but if your itr hits the edge of some other guy who's bdy is really wide, and his cpoint is in the middle, then your char still can jump to the middle of the other guy.



Azriel~
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Messages In This Thread
[solved] Annoying catching - by Sharingan - 01-19-2009, 06:44 PM
RE: Annoying catching - by Boop - 01-19-2009, 06:47 PM
RE: Annoying catching - by KaywonnJuto - 01-19-2009, 06:52 PM
RE: Annoying catching - by Azriel - 01-19-2009, 07:02 PM
RE: Annoying catching - by Boop - 01-19-2009, 07:12 PM
RE: Annoying catching - by Alblaka - 01-19-2009, 07:32 PM
RE: Annoying catching - by Drahcir - 01-19-2009, 07:46 PM
RE: Annoying catching - by Sharingan - 01-20-2009, 08:24 AM
RE: Annoying catching - by no one - 01-20-2009, 11:14 AM
RE: Annoying catching - by Silverthorn - 01-20-2009, 11:19 AM
RE: Annoying catching - by Alblaka - 01-20-2009, 12:56 PM



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