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[solved] ball
#5
(01-29-2009, 06:21 PM)MH-Razen Wrote:  
(01-29-2009, 05:30 PM)Alblaka Wrote:  That's the point, Denni's chase ball STOPS FOLLOWING after it turned 3 times...
;)

ramond told the answer to this - the hit_a and hit_d is the timer, if you set them to zero it chase forever... or untill it hurt somebody :p

I knew that (after reading the link), but he said "Take Dennis' chase as an example"... The point, is DENNIS' chase is not an example for infinite chasing... i guess onlz boomerang is infinite chasing. (It falls down, sure, but somehow i made boomerang flying upwards. The shadow proved it circled around endless...)
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Greetz,
Alblaka
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Messages In This Thread
[solved] ball - by 1tachi - 01-29-2009, 02:57 PM
RE: ball - by Ramond - 01-29-2009, 03:10 PM
RE: ball - by Alblaka - 01-29-2009, 05:30 PM
RE: ball - by MH-Razen - 01-29-2009, 06:21 PM
RE: ball - by Alblaka - 01-29-2009, 10:27 PM



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