Kayz, the same mothod only without 2 seperate char files.
Move after death - object is being created. This reviving object has a trigger so that just after it revived, it creates an invisible bdy. If the char dies again the object already created the bdy and were already revived, the revival is prevevented via itr/kind: 8
Dunno if you get this tough.
Move after death - object is being created. This reviving object has a trigger so that just after it revived, it creates an invisible bdy. If the char dies again the object already created the bdy and were already revived, the revival is prevevented via itr/kind: 8
Dunno if you get this tough.