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[solved] Pet method help
#10
Code:
<bmp_begin>
file(0-7): sprite\sys\jan_chase.bmp w: 81 h: 82 row: 4 col: 2
file(8-11): sprite\sys\jan_chaseb.bmp w: 25 h: 25 row: 4 col: 1
file(140-147): sprite\sys\jan_chase.bmp w: 81 h: 82 row: 4 col: 2
file(148-151): sprite\sys\jan_chaseb.bmp w: 25 h: 25 row: 4 col: 1
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>

sry, this cont wont work :p

Code:
<bmp_begin>
file(0-7): sprite\sys\jan_chase.bmp w: 81 h: 82 row: 4 col: 2
file(8-11): sprite\sys\jan_chaseb.bmp w: 25 h: 25 row: 4 col: 1
file(12-139): sprite\sys\jan_chase.bmp w: 1 h: 1 row: 1 col: 128 #dummy
file(140-147): sprite\sys\jan_chase.bmp w: 81 h: 82 row: 4 col: 2
file(148-151): sprite\sys\jan_chaseb.bmp w: 25 h: 25 row: 4 col: 1
weapon_hit_sound: data\020.wav
weapon_drop_sound: data\020.wav
weapon_broken_sound: data\020.wav
<bmp_end>


this should :p
[Image: random.php?pic=random]
<div style="border:0px solid #000000;">
<font face="Trebuchet MS"><i><a href="www.lf-empire.de" target="_blank">www.lf-empire.de</a></i>
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" <br>Don't dream your life, live your dream!</font>
</div>
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Messages In This Thread
[solved] Pet method help - by dubbleD - 02-18-2009, 10:05 AM
RE: Pet method help - by MH-Razen - 02-18-2009, 12:04 PM
RE: Pet method help - by dubbleD - 02-18-2009, 12:23 PM
RE: Pet method help - by MH-Razen - 02-18-2009, 01:02 PM
RE: Pet method help - by dubbleD - 02-19-2009, 05:12 AM
RE: Pet method help - by MH-Razen - 02-19-2009, 07:33 AM
RE: Pet method help - by dubbleD - 02-19-2009, 07:44 AM
RE: Pet method help - by MH-Razen - 02-19-2009, 07:45 AM
RE: Pet method help - by Alblaka - 02-19-2009, 09:52 AM
RE: Pet method help - by MH-Razen - 02-19-2009, 11:28 AM
RE: Pet method help - by Alblaka - 02-19-2009, 11:46 AM
RE: Pet method help - by dubbleD - 02-20-2009, 05:41 AM



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