02-19-2009, 08:01 PM
Page 2: Items
1x Rusty Short Sword: Has an attack power of +2 ATK. (CRI Roll: 10)
2x Small Dagger (2): Has an attack power of +2 ATK. (CRI Roll: 10)
3x Wooden Club (2): Has an attack power of +3 ATK. (CRI Roll: 10)
3x Short Sword (3): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9)
1x Rags (1): Gives you +1 extra DEF.
1x Cloak (1): Gives you +1 extra DEF.
4x Leather Armor (4): Gives you +3 extra DEF. Requires at least 10 STR.
6x Leather Boots (6): Gives you +1 extra DEF.
1x Small Healing Flask: Replenishes 30 HP.
2x Medium Healing Flask: Replenishes 70 HP.
1x Potion of Life: Brings a knocked out member back to the fight and replenishes 10% of his max. HP.
15x Gold Coin: The currency throughout LFE RPG Adventure land.
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Where do you go to next?
The Inn
The Item Shop (Drug Store)
Weapons & Armors
The Tavern
Simsalabim
The Adventure House
North to the Cave! (onward)
(WE NEED SOME ACTIVITY!)
1x Rusty Short Sword: Has an attack power of +2 ATK. (CRI Roll: 10)
2x Small Dagger (2): Has an attack power of +2 ATK. (CRI Roll: 10)
3x Wooden Club (2): Has an attack power of +3 ATK. (CRI Roll: 10)
3x Short Sword (3): Has an attack power of +7 ATK. Requires at least 15 STR. (CRI Roll: 9)
1x Rags (1): Gives you +1 extra DEF.
1x Cloak (1): Gives you +1 extra DEF.
4x Leather Armor (4): Gives you +3 extra DEF. Requires at least 10 STR.
6x Leather Boots (6): Gives you +1 extra DEF.
1x Small Healing Flask: Replenishes 30 HP.
2x Medium Healing Flask: Replenishes 70 HP.
1x Potion of Life: Brings a knocked out member back to the fight and replenishes 10% of his max. HP.
15x Gold Coin: The currency throughout LFE RPG Adventure land.
----------------------------------------
Where do you go to next?
The Inn
The Item Shop (Drug Store)
Weapons & Armors
The Tavern
Simsalabim
The Adventure House
North to the Cave! (onward)
(WE NEED SOME ACTIVITY!)
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