so lemme get this straight, im trying to make a function on the ball.
first, it has a timer and i ik8'ed it to my character. when the timer ran out, i wanted it to go to the next ik8 sequence i made and prepared another time. but the timer only worked for my first sequence when i had 3.
is there a way to work around it?
i first looped 2 frames and added a timer hit_a: 1 to it.
then when it was finished, i hit_d: to next looping frames.
but the timer didnt work. it just jumped to the end which had no timer. i assumed that it just ran right through all the frames ignoring the other data and found the dead i made. is that right?
heres data:
<frame> 150 bar_empty
pic: 12 state: 3005 wait: 2 next: 151 centerx: 17 centery: -440 hit_a: 1 hit_d: 158 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 151 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 151 bar_empty
pic: 12 state: 3005 wait: 2 next: 150 centerx: 17 centery: -440 hit_a: 1 hit_d: 158 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 150 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 152 bar_1/3
pic: 13 state: 3005 wait: 2 next: 153 centerx: 17 centery: -440 hit_a: 1 hit_d: 159 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 153 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 153 bar_1/3
pic: 13 state: 3005 wait: 2 next: 152 centerx: 17 centery: -440 hit_a: 1 hit_d: 159 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 152 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 154 bar_2/3
pic: 14 state: 3005 wait: 2 next: 155 centerx: 17 centery: -440 hit_a: 1 hit_d: 160 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 155 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 155 bar_2/3
pic: 14 state: 3005 wait: 2 next: 154 centerx: 17 centery: -440 hit_a: 1 hit_d: 160 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 154 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 156 bar_3/3_full
pic: 15 state: 3005 wait: 2 next: 157 centerx: 17 centery: -440 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 157 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 157 bar_3/3_full
pic: 15 state: 3005 wait: 2 next: 156 centerx: 17 centery: -440 dvx: 550 dvy: 550 dvz: 550
itr: kind: 8 x: -300 y: -9000 w: 600 h: 300 dvx: 156 itr_end: #characters stick
itr: kind: 8 x: -300 y: -11000 w: 600 h: 300 dvx: 13 itr_end: #delete extra
<frame_end>
<frame> 158 transit empty_1/3
pic: 12 state: 3005 wait: 1 next: 152 centerx: 17 centery: -440 dvx: 550 dvy: 550 dvz: 550
<frame_end>
<frame> 159 transit 1/3_2/3
pic: 13 state: 3005 wait: 1 next: 154 centerx: 17 centery: -440 dvx: 550 dvy: 550 dvz: 550
<frame_end>
<frame> 160 transit 2/3_full
pic: 14 state: 3005 wait: 1 next: 156 centerx: 17 centery: -440 dvx: 550 dvy: 550 dvz: 550
<frame_end>