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[solved] to balls that hit each other but then you click attack to win.
#20
Normal ball:
Code:
<frame> 20 hit
   pic: 4  state: 3002  wait: 1  next: 21  dvx: 0  dvy: 0  dvz: 0  centerx: 90  centery: 16  [b]hit_a: 70[/b]  hit_d: 0  hit_j: 0
   itr:
     kind: 8  x: 29  [b]y: 100000[/b]  w: 98  h: 24  dvx: <the hit effect frame>  
   itr_end:
<frame_end>

<frame> 70 <insert something sound cool here>
   pic: 4  state: 3002  wait: 0  [b]next: 71[/b]  dvx: 0  dvy: 0  dvz: 0  centerx: 90  centery: 16  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 71 <insert something sound cool here>
   pic: 4  state: 3002  wait: 0  next: 21  dvx: 0  dvy: 0  dvz: 0  centerx: 90  centery: 16  [i]hit_a: 70[/i]  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 150  y: 29  action: 0  dvx: 0  dvy: 0  oid: [i]<id of the ball>[/i]  facing: 0
   opoint_end:
<frame_end>

The ball will be opointed when hit_a:

Code:
<frame> 0 flying
   pic: 0  state: 3000  wait: 1  next: 1  dvx: 19  dvy: 0  dvz: 0  centerx: 90  centery: 16  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
     kind: 0  x: 29  y: 4  w: 98  h: 24  dvx: 15  dvy: -8   fall: 40  vrest: 10  bdefend: 16  injury: 40
   itr_end:
<frame_end>

<frame> 1 flying
   pic: 0  state: 3000  [b]wait: xxx[/b] next: 1  dvx: 19  dvy: 0  dvz: 0  centerx: 90  centery: 16  hit_a: 0  hit_d: 0  hit_j: 0
   itr:
     kind: 0  x: 29  y: 4  w: 98  h: 24  dvx: 15  dvy: -8   fall: 40  vrest: 10  bdefend: 16  injury: 40
   itr_end:
   opoint:
      kind: 1  x: 150  y: 29  action: 0  dvx: 0  dvy: 0  oid: [i]<id of the type: 0 object>[/i]  facing: 0
   opoint_end:
<frame_end>
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Messages In This Thread
RE: to balls that hit each other but then you click attack to win. - by no one - 02-22-2009, 11:06 AM



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