Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
deep mod
#13
(02-28-2009, 04:57 PM)Lf2-hacker Wrote:  
(02-28-2009, 11:01 AM)Blue Phoenix Wrote:  we need dust!Rofl the sword is always on the ground during these frames, so it SHOULD create some dust :P
and what about walking on bgs like an ocean or the sky?
dust will look somehow strange
walking on oceans or skies isn't strange, right? =P
Just something dusty with no color. It could be haze, it could be dust, it could be anything ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
Reply
Thanks given by:


Messages In This Thread
deep mod - by dubbleD - 02-28-2009, 08:26 AM
RE: deep mod - by sadbhav - 02-28-2009, 09:08 AM
RE: deep mod - by dubbleD - 02-28-2009, 09:16 AM
RE: deep mod - by Lauli - 02-28-2009, 09:49 AM
RE: deep mod - by Silverthorn - 02-28-2009, 11:01 AM
RE: deep mod - by lf2TimmE1 - 02-28-2009, 11:09 AM
RE: deep mod - by Lauli - 02-28-2009, 11:18 AM
RE: deep mod - by dubbleD - 02-28-2009, 11:20 AM
RE: deep mod - by goop - 02-28-2009, 02:00 PM
RE: deep mod - by Wiro - 02-28-2009, 03:08 PM
RE: deep mod - by Ascor - 02-28-2009, 04:57 PM
RE: deep mod - by Lauli - 02-28-2009, 05:00 PM
RE: deep mod - by Silverthorn - 02-28-2009, 05:19 PM
RE: deep mod - by dubbleD - 02-28-2009, 10:41 PM
RE: deep mod - by lf2TimmE1 - 02-28-2009, 11:55 PM
RE: deep mod - by dubbleD - 03-01-2009, 03:42 AM
RE: deep mod - by lf2TimmE1 - 03-01-2009, 04:36 AM
RE: deep mod - by dubbleD - 03-01-2009, 05:19 AM
RE: deep mod - by Alectric - 03-01-2009, 05:31 AM
RE: deep mod - by dubbleD - 03-01-2009, 05:49 AM
RE: deep mod - by lf2TimmE1 - 03-01-2009, 01:08 PM
RE: deep mod - by Ascor - 03-01-2009, 01:10 PM
RE: deep mod - by rachet197 - 03-02-2009, 01:25 AM
RE: deep mod - by dubbleD - 03-04-2009, 03:35 AM



Users browsing this thread: 3 Guest(s)