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[solved] AI scripts
#10
little instroduction about that ai-tester
it's a template with some extramoves at all key combinations, if you press f.e. D>A he'll opoint out some thing on which is written "D>A", if you press D^A it says "D^A", etc.

now give that character any id you want, choose him as 'Com' and wait... he's going to "tell" you which attach he does how often... and if you search an AI for a new character and suddenly think, "Oh yeah, my character should act exactly like that ai-tester when he has id: 7 because he does D>A so often and uses D^J when I'm next to him. blablabla" then you just found out which id is the best for your new character
that's all about it, only finding out how the ai's act
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Thanks given by: Simoneon


Messages In This Thread
[solved] AI scripts - by Alblaka - 03-03-2009, 03:36 PM
RE: AI scripts - by TheNave - 03-03-2009, 04:17 PM
RE: AI scripts - by Silverthorn - 03-03-2009, 04:20 PM
RE: AI scripts - by Simoneon - 03-03-2009, 04:32 PM
RE: AI scripts - by Zanshin - 03-03-2009, 04:34 PM
RE: AI scripts - by Silverthorn - 03-03-2009, 04:35 PM
RE: AI scripts - by Simoneon - 03-03-2009, 04:37 PM
RE: AI scripts - by snorsorbet - 03-03-2009, 04:37 PM
RE: AI scripts - by Zanshin - 03-03-2009, 04:41 PM
RE: AI scripts - by TheNave - 03-03-2009, 04:44 PM
RE: AI scripts - by Simoneon - 03-03-2009, 04:45 PM
RE: AI scripts - by Silverthorn - 03-03-2009, 04:46 PM
RE: AI scripts - by Alblaka - 03-03-2009, 07:46 PM
RE: AI scripts - by Silverthorn - 03-03-2009, 08:59 PM
RE: AI scripts - by Alectric - 03-04-2009, 01:36 AM



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